Tomb Of The Conqueror Ffxv

Axe of the Conqueror - Main quest: The Power of Kings Bow of the Clever - Royal Tomb: Balouve Mines Swords of the Wanderer - Main quest: Sword in the Waterfall Blade of the Mystic - Main quest: The Archaen Star of the Rogue - Royal Tomb: The Myrlwood Sword of the Tall - Toyal Tomb: Costlemark Tower Shield of the Just - Royal Tomb: Tomb of the Just. There are secret doors at the end of many dungeons in Final Fantasy XV. When you first find them, you won’t be able to open them. When you approach the dungeon locked door, the game will only tell you it’s locked. It will probably drive you insane, thinking about how to open these.

Final Fantasy 15 has some special weapons for Noctis called Royal Arms. These are special weapons that give unique bonus, or overwhelming power, with drawbacks.

Half of them are obtained just by playing through the story, but the rest are optional. I'm going to go over where to find each Royal Arm, and the stats so you can decide which you want to use.

This guide will go over everything about Royal Arms in Final Fantasy 15 including:

  • Royal Arms Info - Brief info on Royal Arms and what they do.
  • Royal Arms Locations - Where to find all 13 Royal Arms.
  • Royal Arms Stats - The stats of each Royal Arm.

Royal Arms Info

The Royal Arms are weapons only Noctis can wield, and don't always fill one of the other weapon types in the game. For example there are Bow and Throwing Star Royal Arms.

You lose HP each time you attack with a Royal Arm, but it is a small amount. You will want to keep an eye on it though because you could end up killing yourself if used at low health.

Each one also gives certain benefits, such as increased resistances or high attack power. They could also give other drawbacks such as slow speed, or reduced resistances.

Royal Arms Locations and Stats

Sword of the Wise

First one when you first meet with Cor.

Stats

  • Attack: 194
  • +100 HP
  • +30 Vitality
  • +30 Magic
  • +30 Spirit

Deals extra damage with preemptive warp-strikes.

Axe of the Conqueror - Tomb of the Conqueror

Required right after getting the Sword of the Wise.

Stats

  • Attack: 483
  • +60 Strength
  • -80 Vitality

Very high damage, but slow and lowers defense.

Swords of the Wanderer - Waterfall Cave Dungeon

This dungeon is required as you go through the story.

Stats

  • Attack: 153
  • +50 Vitality
  • +50 Spirit

Attacks with multiple swords.

Blade of the Mystic - Right before Titan Trial

Stats

  • Attack: 396
  • +150 HP
  • +30 Vitality
  • +20% Dark Resistance

Scepter of the Pious - Malmalam Thicket

This is an optional dungeon near Old Lestallum.

If you are going through the story, your party will ask you if you want to stop there while you are on a drive. You will be able to go back at anytime.

Stats

  • Attack: 237
  • +150 Magic
  • +50% Dark Resistance

Katana of the Warrior - Mine after the Leviathan Trial

Stats

  • Attack: 361
  • +100 Spirit
  • +25% Fire Resistance
  • +25% Ice Resistance
  • +25% Lightning Resistance
  • +50% Dark Resistance

Trident of the Oracle - Given to you by Shiva during the story

Stats

  • Attack: 388
  • +60 MP
  • +30 Vitality
  • +30 Magic
  • +30 Spirit

Makes illusions with each attack.

Sword of the Father - Get automatically during Chapter 13

Stats

  • Attack: 141
  • +100 Strength
  • +100 Magic

Star of the Rogue - Myrlwood

This is southwest of Vesper Pool. Vesper Pool is to the northwest of your map. A level 38 Treant blocks the path to the tomb

Stats

  • Attack: 177
  • +20% Fire Resistance
  • +20% Ice Resistance
  • +20% Lightning Resistance

Weapon is thrown in arcs to the left and right.

Mace of the Fierce - The Rock of Ravatogh

This is a dungeon to the far west on the map.

Stats

  • Attack: 334
  • +300 HP
  • -50% Ballistic Resistance

Bow of the Clever - Balouve Mines

This is a dungeon in Liede, the starting area, but you won't be able to get it at the beginning. There are high level enemies ending with a level 52 boss. You can find this dungeon south of Hammerhead near the road to Galdin Quay.

Stats

  • Attack: 203
  • +80 Magic
  • +50% Ballistic Resistance

Attack from range.

Greatsword of the Tall - Costlemark Tower

This is a dungeon that's southeast of Cauthess in the Fallgrove. You can only enter this dungeon at night. A level 58 boss blocks it.

Stats

  • Attack: 518
  • +200 HP
  • -30 Spirit
  • -40% All Elemental Resistances

Shield of the Just - Thommels Glade

This is an area that's west of Cauthess. There is no dungeon or anything.

Stats

  • Attack: 251
  • +1,000 HP
  • -50 MP
  • -100 Strength
  • +200 Vitality
  • +10% to all Resistances

That's all of the Royal Arms in Final Fantasy 15. Now you can try them all out for yourself to see which you like the best. Let me know if you have any questions!

Final Fantasy 15 has some special weapons for Noctis called Royal Arms. These are special weapons that give unique bonus, or overwhelming power, with drawbacks.

Half of them are obtained just by playing through the story, but the rest are optional. I'm going to go over where to find each Royal Arm, and the stats so you can decide which you want to use.

Tomb Of The Conqueror Ffxv Movie

This guide will go over everything about Royal Arms in Final Fantasy 15 including:

  • Royal Arms Info - Brief info on Royal Arms and what they do.
  • Royal Arms Locations - Where to find all 13 Royal Arms.
  • Royal Arms Stats - The stats of each Royal Arm.

Royal Arms Info

The Royal Arms are weapons only Noctis can wield, and don't always fill one of the other weapon types in the game. For example there are Bow and Throwing Star Royal Arms.

You lose HP each time you attack with a Royal Arm, but it is a small amount. You will want to keep an eye on it though because you could end up killing yourself if used at low health.

Each one also gives certain benefits, such as increased resistances or high attack power. They could also give other drawbacks such as slow speed, or reduced resistances.

Royal Arms Locations and Stats

Tomb Of The Conqueror Ffxv

Sword of the Wise

First one when you first meet with Cor.

Stats

  • Attack: 194
  • +100 HP
  • +30 Vitality
  • +30 Magic
  • +30 Spirit

Deals extra damage with preemptive warp-strikes.

Axe of the Conqueror - Tomb of the Conqueror

Required right after getting the Sword of the Wise.

Stats

  • Attack: 483
  • +60 Strength
  • -80 Vitality

Very high damage, but slow and lowers defense.

Swords of the Wanderer - Waterfall Cave Dungeon

This dungeon is required as you go through the story.

Stats

  • Attack: 153
  • +50 Vitality
  • +50 Spirit

Attacks with multiple swords.

Blade of the Mystic - Right before Titan Trial

Stats

  • Attack: 396
  • +150 HP
  • +30 Vitality
  • +20% Dark Resistance

Scepter of the Pious - Malmalam Thicket

This is an optional dungeon near Old Lestallum.

If you are going through the story, your party will ask you if you want to stop there while you are on a drive. You will be able to go back at anytime.

Stats

  • Attack: 237
  • +150 Magic
  • +50% Dark Resistance

Katana of the Warrior - Mine after the Leviathan Trial

Stats

  • Attack: 361
  • +100 Spirit
  • +25% Fire Resistance
  • +25% Ice Resistance
  • +25% Lightning Resistance
  • +50% Dark Resistance

Trident of the Oracle - Given to you by Shiva during the story

Stats

  • Attack: 388
  • +60 MP
  • +30 Vitality
  • +30 Magic
  • +30 Spirit

Makes illusions with each attack.

Sword of the Father - Get automatically during Chapter 13

Stats

  • Attack: 141
  • +100 Strength
  • +100 Magic

Star of the Rogue - Myrlwood

This is southwest of Vesper Pool. Vesper Pool is to the northwest of your map. A level 38 Treant blocks the path to the tomb

Stats

  • Attack: 177
  • +20% Fire Resistance
  • +20% Ice Resistance
  • +20% Lightning Resistance

Weapon is thrown in arcs to the left and right.

Mace of the Fierce - The Rock of Ravatogh

This is a dungeon to the far west on the map.

Stats

  • Attack: 334
  • +300 HP
  • -50% Ballistic Resistance

Bow of the Clever - Balouve Mines

This is a dungeon in Liede, the starting area, but you won't be able to get it at the beginning. There are high level enemies ending with a level 52 boss. You can find this dungeon south of Hammerhead near the road to Galdin Quay.

Stats

  • Attack: 203
  • +80 Magic
  • +50% Ballistic Resistance

Ffxv Tomb Of The Just

Attack from range.

Greatsword of the Tall - Costlemark Tower

This is a dungeon that's southeast of Cauthess in the Fallgrove. You can only enter this dungeon at night. A level 58 boss blocks it.

Stats

  • Attack: 518
  • +200 HP
  • -30 Spirit
  • -40% All Elemental Resistances

Ffxv Tomb Of The Tall

Shield of the Just - Thommels Glade

This is an area that's west of Cauthess. There is no dungeon or anything.

Stats

  • Attack: 251
  • +1,000 HP
  • -50 MP
  • -100 Strength
  • +200 Vitality
  • +10% to all Resistances

That's all of the Royal Arms in Final Fantasy 15. Now you can try them all out for yourself to see which you like the best. Let me know if you have any questions!

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